Potion, uncommon
You can put it on your arrow, which will ad 1d4 poison damage to it on a hit, and the attacked creature must succeed on a DC 15 Constitution saving throw or be poisoned. At the start of each of its turns while it is poisoned in this way, it takes 1d4 poison damage. At the end of each of its turns, it can repeat the saving throw.
Notes: None, Consumable, Cursed
Comments