Wondrous Item, legendary

You have become one of the 14 Archangels that govern Celestia. You are Specifically tied to the Outer Plane of Elysium and the Creatures who dwell there, long shunned by the other Angels. You gain the following Benefits.

  •  Paradise Boons - Your Charisma increases by 4 and your Dexterity increases by 2.
  • Free Body - You grow Wings of your own design and gain a flying speed of 60 ft. In addition you may freely travel between your present location and the Upper Planes by concentrating for 1 minute in Combat or 1 round out of Combat. When you take a Long Rest, you may freely change your body in any way you wish as long as you do not change your size category.
  • Song of Freedom - You may begin your song as a Bonus Action. Allied Creatures within 60 ft. of you are immune to Charm Effects and creatures currently under the Charmed condition who enter this space have it removed. You may also grant any allied creature who begins their turn in this area an additional 30 ft. of movement.
  • Azata Superpowers- You may, as a free action draw from Elysium for 1 minute per Long Rest. While under this effect you may choose to grant yourself or one ally within 60 ft. one of the following benefits until the start of your next turn:
    • Zippy Magic - When the holder of this power casts a spell targeting a single creature, they may target a second creature within range of the spell  at no extra cost.
    • Favorable Luck -The Holder of this power rolls with advantage on all attack rolls, saving throws and skill checks. If they force an enemy to make a saving throw then the enemy rolls with disadvantage. Attack Rolls against the Holder are rolled as normal. If they would already roll with advantage then they roll three times and take the best result.
    • Life Bonding Friendship - Choose one Enemy Creature that an ally is adjacent to. The first successful attack roll against that creature this turn is a guaranteed Critical Hit a sif you had rolled a natural 20. Also any allies adjacent to the enemy may use their reaction to make one attack of opportunity. This ability can be used once per day.
    • Perfect Health - The Holder regains 2d10 hit points immediately and any healing they receive while this power is active is Maximized.
  • Incredible Might - Your critical Threat Range is now 18-20 with any Finesse Weapon you wield.

You suffer the following Flaws:

  • Celestial Binding - You have become bound to Mount Celestia. Should you be killed you will be pulled back to the Peak of the Mountain and reborn in 1d4 days. All equipment and items you were holding or carrying fall to the ground in your space. If a resurrection spell is cast upon your Celestial essence within 1 minute of your death, you instead return to life in the space in which you were killed.
  • Celestial Essence - Any Ability that targets Celestial's specifically may target you as.
  • Immortal Indifference - As an Azata of Elysium, you will grow detached from the Material Realm with time. The Paradise of Elysium calls to you at all times. Your duties as Archangel must be maintained but the call remains. Each time you are killed it becomes harder to return to the Mortal Realms from Paradise.
  • Archangel's Charge - You must lead your Angelic Host into battle against Abyssal rifts and Defend the Material Plane from Demonic Invasion. If you are called, you must answer.

Notes: Bonus: Charisma Score, Bonus: Dexterity Score, Bonus: Speed (Flying), Bonus: Ability Score Maximum, Bonus: Ability Score Maximum

Lich00

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