Potion, very rare

This poisonous herb only grows in distant planes beyond the Material Plane, Feywild, and Shadowfell. A creature subjected to this salty-tasting (contact/ingested) poison must make a DC 18 Constitution saving throw. On a failed save, it takes 26 (4d12) poison damage and 13 (3d8) force damage, and it is poisoned for 1 hour. While poisoned in this way, its speed is halved, it can't fly, and it can't teleport or travel to other planes. On a successful save, it takes half as much damage and it isn't poisoned.

Contact. Contact poison can be smeared on an object and remains potent until it is touched or washed off. A creature that touches contact poison with exposed skin suffers its effects.

Ingested. A creature must swallow an entire dose of ingested poison to suffer its effects, which may be delayed by digestion time. The dose can be delivered in food or a liquid. The DM may decide that a partial dose has a reduced effect, such as advantage on the saving throw or dealing only half damage on a failed save.

Notes: Damage: Poison, Damage: Force, Poisoned, Damage, Debuff, Deception, Consumable

Item Tags: Damage Debuff Deception Consumable

BenevolentEvil

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