Serpentongue. While wielding this dagger, you can sense the presence and location of serpents within 100ft. of you. You gain the ability to comprehend and verbally communicate with serpents within 100ft. of you as if you shared a common language, but you gain no magical ability to influence it.
Rattling. At midnight, you are plegued by lucid nightmares of dying moments of each creature slain by this magic weapon. You can only experience these nightmares once per long rest.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Finesse, Light, Thrown, Nick
Comments