The Alas´Feare is a translucent glass sphere filled with Alas´Far´s calamity sand.
4 times a month the wielder can use an action (4 charges) to change the outcome of an event that happened no more than a minute ago. The sphere glows white and everyone but the wielder forget everything that happened and they can choose one of the following:
- Cast Zone of Truth at its full effect without the need of a spell slot nor a saving throw (no one within the range of the spell will find out who cast the spell).
- Reroll the result of any saving throw within 60ft. of you and add +10 to the new result. The creature must apply this last roll.
- Reroll the result of any ability check within 60ft. of you and add +10 to the new result. The creature must apply this last roll.
- Cast Modify Memory at its full effect without the need of a spell slot nor a saving throw against up to 1 + WIS creatures (no one within the range of the spell will find out who cast the spell).
After 1 month the spent sand of the sphere must be refilled specifically with calamity sand from Alas´Far. Any other material will not work. If the 4 charges are consumed and refilled within the month, the sphere still needs a whole month from the first charge to be able to be used again.
Notes: After 1 month the spent sand of the sphere must be refilled specifically with calamity sand from Alas´Far. Any other material will not work. If the 4 charges are consumed and refilled within the month, the sphere still needs a whole month from the first charge to be able to be used again., anyone who comes into possession of the item., Utility, Consumable
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