This finely crafted +2 longsword works perfectly In Tune with the wielder's natural arcane power. This sword has 1 charge, which it regains daily at dawn, or whenever the user casts a spell of first level or higher.
Whenever you make a melee attack roll with this sword you may expend its charge to give yourself advantage on the attack roll. If you hit with this attack, you may then deal an additional 4d8 force damage to the target and if the target is a huge or smaller creature push them up to 60 ft away from you.
Additionally, whilst attuned to Zephyr's Strike your movement doesn’t provoke opportunity attacks and the swords has the finesse property for you.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: spellcaster, Damage, Buff, Utility, Bard, Versatile, Sap
Comments