Ring, rare
This ring can store magical or electrical energy and use it to power devices. The number of charges is the total spell level invested into the ring. These slots do not regenerate until used by the ring. Electrical energy is about 50KW = 1 charge.
You can expend energy with devices that take electrical energy, special devices, or convert them back to spell slots at a rate of 2/1 spells.
You can also use charges to add 1d8 to a lightning attack or spell. By default, the ring will let you expend all of its charges to create an explosion, destroying the ring, and dealing 1d10 per charge. After this, the only thing left is the ring's base, which can be forged back using exotic materials worth around 1000 gold.
Notes: Buff, Utility, Jewelry
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