This stunning armour is crafted from a strange, resplendent golden alloy. Its intricate design catches the eye, shimmering with a radiant light puling like a distant star as if it contains a piece of the cosmos.
This armour gives you a +2 bonus to AC. Once per day, upon speaking the command word, you activate the armour, releasing a burst of astral energy that transforms the terrain within a 20ft radius around you into a miniature cosmic landscape. This cosmic terrain remains for 1 minute.
While in this terrain, all creatures gain the following benefits:
- You and your allies half half-cover due to swirling nebulas and miniature celestial bodies.
- All creature's speed increases by 10ft due to reduced gravity.
- You can use a bonus action to teleport up to 20ft to an unoccupied space you can see within range.
This cosmic landscape disappears after one minute or if you leave its radius. This ability resets at dawn.
2 Set Bonus: Astral Navigation. Upon equipping two items from this set, you get proficiency in Arcana and advantage on checks related to the Astral Plane, Far Realm, Wildspace, or any celestial bodies. Moreover, once per day, you can peer into the astral currents to discern the 'right path'. You cast Divination without needing the material components, resetting at dawn.
3 Set Bonus: Starjammer's Command. You tap into the Astral Voyager's authority upon equipping all three items. Once per day, you can summon a spectral Spelljammer unicorn, roughly a large horse's size. You can ride the unicorn and control it using a unicorn's stats in combat.
As an action, you can command the unicorn to open up a rift to an extradimensional space within the Ethereal Plane, big enough to accommodate 6 Medium or smaller creatures. Inside this space, the creatures sit in a row above the unicorn, able to observe the Material Plane but not interact with it. If a creature wishes to leave the space, it can do so as an action, transcending into the Material Plane. The spectral Spelljammer unicorn and the extradimensional space last an hour or until you dismiss it as a bonus action. This ability resets at dawn.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Bonus: Armor Class, creature
Comments