You have a +3 bonus to attack and damage rolls made with Azoic Edge.
When you hit with an attack using Azoic Edge, the target takes an additional 1d4 necrotic damage.
Glimpse the end: Melee attacks made using Azoic Edge score a critical hit on a roll of 19 or 20.
Rend Undeath: When you hit with an attack using Azoic Edge against undead creatures or creatures strongly associated with undeath (such as necromancers, certain fiends, etc) deal an additional 1d8 radiant damage, instead of the necrotic. If an eligible creature resists both necrotic and radiant, instead this weapon deals only 3d6 force damage.
Never to return: When a hit would reduce an enemy to zero hit points you may have that enemy immediately die, ignoring the effects of magic items and the death ward spell. If that creature would be returned to life or unlife through an effect such as contingency, clone, or a phylactery, that creature must make a Charisma saving throw against your class or spell DC. On a fail, they stay dead. On success you may make an opposed check, DC 25, if you succeed you know the direction and distance of the relocated soul
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Damage: Necrotic, Damage, Combat, Heavy, Two-Handed, Graze
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