Staff (any), very rare (requires attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon has 3 charges, and it regains all expended charges daily at dawn. When you make an attack with this weapon, you can replace the attack by speaking the weapon's command word and expending 1 charge to cast thunderwave or earth tremor, using your Strength score as the spellcasting ability score.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Control, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
2/12/2021 6:54:33 AM
6
17
1.0
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7/21/2023 7:52:37 PM
64
61
1.01
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7/21/2023 7:52:41 PM
11
2
1.0
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7/21/2023 7:52:45 PM
12
2
1.0
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7/21/2023 7:52:50 PM
11
2
1.0
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7/21/2023 7:52:54 PM
13
1
1.0
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7/21/2023 7:52:59 PM
12
2
1.0
Coming Soon
7/21/2023 7:53:02 PM
77
4
1.0
Coming Soon

Item Tags: Damage Control Combat

BenevolentEvil

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