A staff that will allow the user cast Absorb Elemental, if the character already has absorb elements, the user will be able to cast two per turn. Must roll a WIS, or INT saving throw of 15. Successful throw the user will able to cast the spell right back of the element stored. It will do elemental damage based on how the user's INT and WIS scores are, but if its a fail, the user will receive 1d4 of any elemental damage that was stored, whether the character is resist to that element.
Damage ratio determines on how what your Intelligence and Wisdom scores are (no modifiers):
Score of 5 - 10 will deal 1d4 damage
Score of 11 - 15 will deal 1d8 damage
Score of 16+ will deal 1d10 damage
If the use can use the staff as a reaction but, next usage the user will only be cast once (like a spell slot).
Notes: Advantage: Spell Attacks
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