Wondrous Item, rare

While equipped to a wielded weapon, gain advantage on saving throws to avoid being Charmed, and advantage on Perception or Investigation checks to locate an area or building while within a city or town.

Once per long rest, as an action you may cast Create Food and Water, with the addition that when consumed as a meal over half an hour,  those who take part gain 2d10 temporary hit points until the end of their next long rest.

nicholasholdren

Comments

Posts Quoted:
Reply
Clear All Quotes