Weapon (dagger), rare

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

This dagger deals an extra 1d8 damage piercing damage when used as a melee weapon.

If you hit a creature that you are considered friendly with, the attack is an automatic critical hit.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Poison, Bonus: Magic, Poisoned, Damage, Debuff, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Debuff Combat

JonD13

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