Wondrous Item, legendary (requires attunement by a You must spend 4d6 + 10 days with this item in order to have it mold to your ear.)

When attuned the creature is able to hold two concentration spells at once, both fading on a failed constitution save.

If a third concentration spell is cast it can be held as well. Disadvantage will now be imposed on the constitution saves after taking damage and the user takes 2d6 psychic damage at the end of each of their turns. 

Notes: You must spend 4d6 + 10 days with this item in order to have it mold to your ear.

generalthings

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