Wondrous Item, artifact (requires attunement)

The Atlas of the Wanderer is an expansive tome detailing the land of the many planes of the forgotten realms. It accounts the terrain and topology of the planes, along with updating to account for every changing territories and weather. In addition, it can even track certain individuals locations. This tome was originally created by an entity known as the Wanderer, who traveled across the many planes to create the atlas. The Wanderer is said to have mysteriously vanished after completing the atlas. Some say the Wanderer left a piece of its soul within the Atlas, guiding those who find it and who value curiosity.

Random Properties. The artifact has the following random properties, which you can determine by rolling on the table in the "Artifacts section of the Dungeon Master's Guide.

  • 1 minor beneficial properties
  • 2 major beneficial property
  • 1 minor detrimental property

Map Reference. You can reference the Atlas whenever you make a Wisdom (Perception) or a Wisdom (Survival) check relating to the land around it. When you do so, add double your proficiency modifier to that check.

Quick Travel. While holding the Atlas, you know the quickest route from one route to another, and you move at double the pace you normally would. In addition, once each day, you can mark a location on the atlas and instantly teleport to that location, as long as it is on the same plane of existence as you. 

Planar Waypoints. The Atlas marks several secret waypoints in which two planes of existence connect, and you can find and use these waypoints while holding the atlas.

Soul Marking. While holding the Atlas, you can use an action to mark someone's soul inside of it. When you do, you can see and track their location inside of the Atlas, and you can telepathically communicate to them from anywhere. Creatures marked are not aware that they are marked unless you have telepathically communicated with them this way. You can release their soul from the book as a bonus action, ending these effects.

Otherworldly Guidance.  At a time of great need, the lingering spirit of the Wanderer may offer you guidance. This can appear in the form of any knowledge about an area of land, or knowledge of a person in that location. 

Destroying the Atlas. To destroy the Atlas, you must explore every area of land shown in the Atlas. Upon exploring all of these locations, the book vanishes to a guarded vault in the astral plane, where it appears in the material plane 100 years later to find a new owner. Before this 100 years pass, if you find the book in the vault and touch it with your most prized possession, they both explode in a burst of light, destroyed forever.
    

BulkuheadUnspeakable

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