Weapon (scimitar), unknown rarity (requires attunement by a You have to defeat the current wielder of the blades in order to properly wield it. )

Agni pulsates fire,

Fire wave: Sends a wave of fire towards your foes. The Fire wave goes up to 20ft. Does 2d8 of fire damage. Enemy has to roll a dex saving throw. Damage type is piercing and does 2d6 slashing damage and 1d6 fire damage.

Rudra pulsates wind,

Tornado shield: You can surround yourself in a mini tornado that spans 10 feet that defends you from any magical attack but not physical attacks. Enemies must roll a dexterity 15 check to attack. If it fails if they’re attacking with a physical weapon, it gets lost in the mini tornado and does not drop until the end of the ability .your movement speed is reduced zero and it last for two rounds. Can only use this ability two times then you must take a long rest to use it again. Blade does 2d6 slashing damage and 1d6 cold damage.

You can combine the blades which expands their damage to 4d6 and attacks grow stronger. Fire wave in this form goes up to 30ft. And Rudra Gets an offensive attack in this form. 

Tornado Surge: Can make a giant Tornado that goes up to 30ft. Enemies must roll a strength check of 18. If it fails It sucks enemies in if they are within 30ft and deals 2d8 force damage. 

The combined form can last for three rounds then it decombines and needs a long rest to reactivate. 

Multiattack. You can attack twice during one turn. 

History: Two brothers that were so fierce and deadly. Had their souls sealed away in two magical swords. To contain their devastating power.They are sentient 

personality: They are very respectful and kind. They are interested in many types of cultures. And are naturally curious with their environment.

alignment: Chaotic Neutral 

wisdom:10  intelligence:12  Charisma:14

immune to anything without magic.

 

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: You have to defeat the current wielder of the blades in order to properly wield it. , Damage, Combat, Sentient, Finesse, Light, Nick

Previous Versions

Name Date Modified Views Adds Version Actions
7/31/2022 12:15:56 AM
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1
1.0
Coming Soon
8/2/2023 6:31:51 PM
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3
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Item Tags: Damage Combat Sentient

Mort_dies

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