Weapon (spear), rare (requires attunement by a Player can wake up after a dream sequence )

Uses typical staff damage of 1d6 of bludgeoning damage. (staff wasnt in the weapon type? weird)

 

Description: Zephyr's Embrace is a staff that embodies the harmonious dance of the seasons. Its slender form is crafted from an iridescent blend of wood and crystal, with delicate engravings depicting the transition of spring to summer, autumn, and winter. The staff is adorned with gemstones that shimmer like stars in the night sky.

Abilities:

  1. Seasonal Attunement: As an action, Player can attune the staff to a specific season, invoking its unique powers.

    • Spring: Player gains the ability to heal 1d6 hit points per round as a bonus action for the next minute.
    • Summer: Players fire-based spells deal +1d6 fire damage for one minute.
    • Autumn: Players enchantment spells have advantage on the first saving throw against them for one minute.
    • Winter: Players cold-based spells impose disadvantage on the targets' saving throws for one minute.
  2. Zephyr's Grace: Player can use the staff to cast the "Feather Fall" spell at will without expending a spell slot.

  3. Seasonal Harmony: Once per long rest, Player can unleash the staff's full potential, calling upon the power of the four seasons combined. A dazzling aura surrounds him, granting the following abilities for one minute:

    • Immunity to environmental effects related to weather or climate.
    • Advantage on all saving throws against elemental spells.
    • Players spells ignore resistance and deal additional 1d8 damage of the attuned season's type.
  4. Nature's Bond: Player gains an empathic connection with nature, allowing him to communicate with animals and plants at will and gain insight into the world around him.

With the staff in his grasp, Player can feel the harmonious balance of the seasons flowing through him. He knows that the power of Voya's gift comes with the responsibility to protect and preserve the natural order. From this moment on, he becomes a guardian of nature and magic, a champion of Voya, Duchess of Seasons. The forest around him echoes with whispers of gratitude, and he embarks on a new chapter of his journey, guided by the magic and wisdom of the seasons.

 
 
 

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Player can wake up after a dream sequence , Thrown, Versatile, Sap

Ashton_B7999

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