Wondrous Item, very rare (requires attunement by a creature or humanoid with a chaotic alignment)

This magical weapon is a blessing from the goddess of chaos and envy, Veloradine.  If you are not of a chaotic alignment and you attempt to attune to the amulet, you must succeed on a DC 15 Charisma saving throw or take 3d8 psychic damage and the amulet shatters.  On a successful save, you take half damage and you cannot attune to the amulet.  If the amulet shatters, all creatures within 5-feet of you must succeed on a DC 15 Dexterity saving throw or take 4d6 piercing damage (you automatically fail as you tried to attune to the amulet).  On a successful save, they take half damage.

The amulet has 3 charges that it regains daily at dawn.  As a bonus action, you can expend 1 charge to give yourself advantage on all attack rolls until the end of your turn.  If you miss while empowered this way, you must use your immediate reaction to attack the nearest creature, friend or foe.  Whenever you hit a creature with a melee weapon attack, you can expend 2 charges to deal 2d8 additional radiant damage.

Notes: creature or humanoid with a chaotic alignment, Buff, Combat

Item Tags: Buff Combat

ColorguardAsian1993

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