Wondrous Item, legendary (requires attunement by a by a paladin of a lawful oath and alignment)

The Badge of the Lawkeeper is a silver star brooch that has a sturdy metal pin. It features intricate engravings of scales of justice, a pair of crossed swords, and a radiant sunburst.

Dormant

  • While you are not incapacitated, the badge cannot be removed from you unwillingly.
  • You can use your divine smite feature on ranged weapon attacks.
  • As a bonus action, you can focus your senses to gain advantage on Perception and Investigation checks for 1 minute. This ability cannot be used again until the next noon.
  • When you take damage from a melee attack, you can use your reaction to deal radiant  damage equal to your Charisma modifier to the attacker. This ability cannot be used again until the next noon.
  • As a bonus action, you can use the emblem to cast Shield of Faith on yourself without expending a spell slot. Once this ability has been used it cannot be used again until the next noon.

Awakened

In its awakened state the badge has the following properties;

  • Once per short rest you can add double your proficiency to a Persuasion or Intimidation check to get your enemy to surrender. You may decide to use it after rolling but it must be before you know the results.
  • The range of your lay on hands increases to 10 feet. You can choose to expend 5 points of lay on hands to increase the range by 5 feet, the range increases for every 5 points you expend.
  • The badge enhances your weapon attacks. Once per short rest, you can add your Charisma modifier to the damage dealt when you hit with a weapon attack

The following abilities are changed;

  • When you take damage from a melee attack, you can use your reaction to deal radiant  damage equal to your Charisma modifier to the attacker. Once this ability has been used twice it cannot be used again until the next noon.

Exalted

In its exalted state the badge gains the following properties;

  • When you use your Lay on Hands feature to heal an ally, the recipient also gains temporary hit points equal to half the amount healed. These hit points disappear after 10 minutes.
  • You gain the ability to cast Geas once per long rest, compelling a creature to follow a righteous command for up to 30 days. The creature makes its saving throw against this effect with disadvantage.
  • Once per long rest, you can become an "Emissary of Peace" create an aura of calm centered on you that prevents violence and hostility in a 30-foot radius for 1 minute.
  • When you cast shield of faith using the badge, you may also target an ally within 10 feet of you to be effected as well.

The following abilities are changed;

  • When you take damage from a melee attack, you can use your reaction to deal radiant damage equal to your Charisma modifier to the attacker. Once this ability has been used three times it cannot be used again until the next noon.
  • The badge further enhances your weapon attacks. Once per short rest, you can add your double Charisma modifier to the damage dealt when you hit with a weapon attack.
  • The range on your lay on hands increases to 15 feet. The first time you expend 5 points of lay on hands the range increases by 10 feet.

Notes: by a paladin of a lawful oath and alignment

FenrirWilloughby

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