Weapon (warhammer), legendary (requires attunement)

Deciding to forsake his blessings from the Matron of Ravens as a Shadar-kai, Aldren Whynsorri became a vampire and reveled in the power of undeath. He wrought chaos, fear, and ruin wherever he went. He abused his magical persuasions and compulsions to vile degrees. His younger sister, Archmage and High Scribe, Hara Whynsorri, had no choice but to forge a weapon to destroy him. Gifting this weapon to a dear friend, who she always called “her favorite”, the two women brought him to an end. 


You have a +3 bonus to attack and damage rolls made with this magic weapon.

You have advantage on saving throws against being charmed, frightened, or being possessed.

Attacks against undead critically hit on a 19 or 20. When you critically hit on a creature with this weapon, they become vulnerable to the next attack they take; this damage cannot be reduced in any way.

You gain an additional d4 of radiant damage when you are attacking a creature below half of their max hit points. They can only take this damage once per turn. 

 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

Sammiisreal

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