This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
This armor is black with a slight purple tint. It is heavy armor but is light as a feather, and while worn grants the wearer a +4 bonus to your AC. Your weapon attacks deal 1d12 additional damage of the same type as your weapon to creatures who have to the Dragon creature type or Dragon subtype. In addition, if you are hit by an attack made by against creatures with the Dragon, Fiend, or Undead creature type while wearing this armor, as a reaction, you can reduce the damage taken by 3d10. If you reduce this damage to zero, you may make a melee attack against the attacker as part of taking this reaction.
While wearing this armor you gain the ability to increase your size by 1 you may activate and deactivate this as a bonus action while active you gain advantage on intimidation
Your Favored enemy is dragons
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Critical Hits, Bonus: Armor Class, Advantage: Intimidation, Favored Enemy: Dragons, Combat, Warding, Str. 15 Required, Stealth Disadvantage
Comments