You have a +1 bonus to attack and damage rolls made with this magic weapon.
- Martial ranged weapon
- Damage: 4d6
- Weight: 50 lb.
- Range: (120/240)
- Properties: Ammunition, Heavy, Two-Handed, Reload 1, misfire 3
- As an action, a character can fire a single grenade. Upon striking the target area, the grenade detonates. Any creature within a 5 ft radius of where the grenade detonates must make a DC 12 Dexterity saving throw or take 4d6 bludgeoning damage, or half as much on a successful save.
- Loading or reloading the launcher can be done as an action or bonus action.
Grenades
- Grenades are created within the chambers of the launcher and refresh after a long rest.
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A standard grenade does 3d6 bludgeoning damage, however a creature with proficiency in the arcane can create grenades with the following properties by infusing the launcher with their energies. Only one property can be active on a grenade at a time.
- Fire: the damage is changed to 1d6 bludgeoning + 2d6 fire.
- Thunderous: the damage is changed to 1d6 bludgeoning + 1d6 thunder. Any creature within the radius who fails their saving throw is pushed back 5 ft.
- Shocking: the damage is changed to 1d6 bludgeoning + 2d6 lightning.
- Acidic: the damage is changed to 1d6 bludgeoning + 2d6 acid.
- Dark: the damage is changed to 1d6 bludgeoning + 1d6 necrotic. Any creature within the radius who fails their saving throw can’t take reactions until their next turn.
- Arcane Overload: All launcher barrels fire at once causing the damage to increase to 6d6 force. Unstable. On a misfire, the grenade detonates. Any creature within a 5ft radius of the launcher must make a DC 12 Dexterity saving throw or take 6d6 force damage, or half as much on a successful save.
Proficiency with a Heavy Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Ammunition, Heavy, Loading, Range, Two-Handed, Push
Previous Versions
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8/11/2023 3:26:30 AM
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Coming Soon
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