Wondrous Item, artifact (requires attunement)

Ammunition (range 100/400), light, reload (10 shots)

This weapon does 2d6 piercing damage and does not make any sound when fired. You gain a +3 bonus to attack and damage rolls with this weapon.

Your crit range, while attuned to this weapon, is increased by two(18-20) and when you score a critical hit with a ranged weapon, you may roll one additional damage die. Also, you may make an extra attack when you take the attack action.

You can try to hide when you are lightly obscured from the creature from which you are hiding.

When you are hidden from a creature and miss it with a ranged weapon attack, making the attack doesn't reveal your position.

Dim light doesn't impose disadvantage on your Wisdom (Perception) checks relying on sight.

Before you make an attack with a ranged weapon with which you are proficient, you can choose to do either of the options:

- Take a -2 to the attack roll to increase your critical range by one. (18-20 goes to 17-20)

- Take a -4 to the attack roll to increase your critical range by two. (18-20 goes to 16-20)

- Take a -6 to the attack roll to increase your critical range by three. (18-20 goes to 15-20)

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/13/2023 10:30:42 PM
1
2
--
Coming Soon
peanutgoblin75

Comments

Posts Quoted:
Reply
Clear All Quotes