Weapon (mace), rare (requires attunement by a Cleric)

The bone mace is crafted from the femur of a saint, which has been expertly carved and polished to a high sheen, giving it a smooth and almost ethereal appearance. The bone is then banded with gold and silver, which are not only precious metals, but also symbolize the purity and sanctity of the saint whose bone was used to create it. The final touch to this relic is the addition of holy scripture, which is intricately engraved onto the surface of the bone. These scriptures may be prayers, hymns, or sacred texts particular to the religious order to which the mace belongs.

You gain a +1 to attack and damage rolls made with this magic weapon.

The bone mace has 5 charges. While holding this magic weapon, you can expend 1 or more of its charges to restore 1d6 hit points per charge expended to a creature you can see within 30 feet. If you use the last charge, roll a d20. On a roll of 1 the bone mace shatters and is destroyed.

The bone mace regains 1d4+1 expended charges daily at dawn.

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Art & Description from Penny Dragon Games., Cleric, Healing, Damage, Sap

Item Tags: Healing Damage

Laird_Denton

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