Weapon (greatsword), artifact (requires attunement by a you must hold the sword for one hour.)

Story

The Greatsword was forged by Zulkir in the depths of the under dark. The sword has a closed eye in the middle of the hilt with barely visible red veins squirming up the blade. Zulkir forged this sword as he was dying so that he could place soul in the sword, so the next person who found this sword would over time get infected by his cursed soul but in this form the sword is in a weakened state, after many years of laying in the under dark the condition of the magic in the sword has dwindled. Now because of this weakened state Zulkir's soul lays dormant deep within the sword leaving it in a less powerful state.

Weapon damage and conditions

 applies the poisoned effect

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Necrotic, you must hold the sword for one hour., Heavy, Two-Handed, Graze

EizogTheGreat

Comments

Posts Quoted:
Reply
Clear All Quotes