Wondrous Item, common

 This hefty tome details the many complex recipes for potions, their ingredients and the prices an aspiring alchemist should sell them for. 

You'll find other potion crafting rules in the DMG Downtime Activities and in XGE Tool Proficiencies. As a summary spend 1/2 the suggested cost and 1/2 work weeks for common rarity, 1 for Uncommon, 5 for Rare, 12.5 for Very Rare, & 25 for Legendary, consumable Items (permanent items take twice as long). Additionally you must acquire active ingredient's listed here in this handy Almanac.

Potion Rarity Suggested GP  Active Ingredient Duration Effect
           
Potion of Healing Common 50  Bloodroot and honey Instantaneous You regain 2d4 + 2 HP.
Potion of Climbing Common 180  Spider silk  1 Hour For 1 hour this potion grants a climbing speed equivalent to your walking speed and gives you advantage on Strength (Athletics) checks made to climb.
Philter of Love Uncommon 90  Rose petals and dove’s feather 1 Hour You become charmed by the first creature you see within the first ten minutes of drinking this, and if that creature is of a species and gender you are normally attracted to you consider them your true love.
Potion of Poison Uncommon 100  Nightshade berries  Variable A creature that ingests this takes 3d6 poison damage and must succeed on a DC 13 Constitution saving throw or be poisoned. If poisoned, they take 3d6 poison damage at the start of each of its turns until the effect is ended. The creature can repeat the saving throw at the end of each of its turns. On a successful save, the damage on each subsequent turn is decreased by 1d6 until it hits 0.
Elixir of Health Rare 120  Gold dust and mandrake root Instantaneous Drinking this potion cures any disease you have and removes blinded, deafened, paralyzed, and poisoned conditions.
Potion of Fire Breath Uncommon 150  Fire beetle’s gland and a red pepper 1 Hour or 3 uses After drinking this potion you can use your bonus action to exhale fire at a target within 30 feet. The target takes 4d6 fire damage or half on a successful DC 13 Dexterity saving throw.
Potion of Greater Healing Uncommon 150  Mandrake root and amber Instantaneous You regain 4d4 + 4 HP.
Potion of Heroism Rare 180  Lion’s mane and griffon’s claw 1 hour When you drink this potion you gain 10 temporary HP as well as the effects of the bless spell (no concentration required).
Potion of Water Breathing Uncommon 180  Kelp and shark gill 1 Hour When you drink this potion you can breathe underwater.
Potion of Animal Friendship Uncommon 200  Honey and rabbit’s foot 1 Hour After drinking this potion you can cast the Animal Friendship spell (save DC 13) at will.
Potion of Diminution Rare 270  Shrink violet or mouse whisker 1d4 Hours When you drink this potion, a creature gains the “reduce” effect of the Enlarge/Reduce spell (no concentration required).
Potion of Growth Uncommon 270  Ox hair and an acorn 1d4 Hours When you drink this potion you gain the “enlarge” effect of the Enlarge/Reduce spell (no concentration required).
Potion of Gaseous Form Rare 300  Mistflower 1 Hour When you drink this potion you gain the effect of the gaseous form spell (no concentration required).
Potion of Resistance Uncommon 300  Iron filings and dragon scale 1 Hour When you drink this you gain resistance to one type of damage that the DM chooses.
Potion of Speed Very Rare 400  Coffee beans 1 Minute When you drink this potion you gain the effect of the haste spell (no concentration required).
Potion of Mind Reading Rare 450  Psionic crystal and owl feather 1 Minute When drunk, a creature gains the effect of the Detect Thoughts spell (save DC 13).
Potion of Superior Healing Rare 450 Dragon Blood  and Amber Instantaneous When you drink this potion you regain 8d4 + 8 HP.
Oil of Slipperiness Uncommon 480  Grease monkey fur and soapwort extract 8 Hours After taking 10 minutes to cover a medium or smaller creature this oil grants the covered creature the effects of the Freedom of Movement spell. The oil can also be poured on the ground covering a 10-foot square in order to replicate the spell Grease.
Potion of Flying Very Rare 500  Pegasus feather and a bottled Cloud 1 Hour When you drink this potion you gain a flying speed equal to your walking speed and can hover.
Potion of Hill Giant Strength Uncommon 500  Hill giant’s toe nail and bear meat 1 Hour When you drink this potion your Strength score is increased to 21.
Potion of Invisibility Very Rare 600  Invisible clovers and chameleon skin 1 Hour When you drink this potion you become invisible along with anything you're carrying or wearing. The effect ends early if you make an attack or cast a spell.
Potion of Mind Control (Beast Only) Rare 700  Basilisk eye and Owl's frontal lobe Special When you drink this potion you can cast a Dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don't, the potion is wasted. If the creature fails the save the effect lasts for 1 hour and the creature has disadvantage on subsequent saves (no concentration required).
Potion of Clairvoyance Rare 960  Crystal ball shard and raven feather 10 Minutes When you drink this potion you gain the effect of the clairvoyance spell.
Potion of Vitality Very Rare 960  Sunflower seed and unicorn tear Instantaneous/24 Hours When you drink this potion your exhaustion is removed and any diseases or poison effects are cured. For the next 24 hours, you regain the maximum number of HP for any Hit Die spent.
Potion of Supreme Healing Very Rare 1350  Shambling Mound vine  and Amber Instantaneous When you drink this potion you regain 10d4 + 20 HP.
Potion of Maximum Power Rare 1400  Arcane core and meteorite fragment Instantaneous/1 Minute The first time you cast a damage-dealing spell of 4th level or lower within 1 minute of drinking the potion, instead of rolling dice to determine the damage dealt, you can instead use the highest number possible for each die.
Potion of Mind Control (Humanoid Only) Rare 1550  Psionic Crystal dust and human heart Special When you drink this potion you can cast a Dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don't, the potion is wasted. If the creature fails the save the effect lasts for 1 hour and the creature has disadvantage on subsequent saves (no concentration required).
Potion of Mind Control (Any) Very Rare 1800  Beholder eye and psyonic crystal Special When you drink this potion you can cast a Dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don't, the potion is wasted. If the creature fails the save the effect lasts for 1 hour and the creature has disadvantage on subsequent saves (no concentration required).
Oil of Etherealness Rare 1920  Ghost orchid 1 Hour After taking 10 minutes to cover a medium or smaller creature, that creature gains the effect of the etherealness spell.
Potion of Stone Giant Strength Rare 2000  Stone giant’s finger bone and granite 1 Hour When you drink this potion your Strength score is increased to 23 for 1 hour.
Potion of Frost Giant Strength Rare 2000  Frost giant’s hair and ice crystal 1 Hour When you drink this potion your Strength score is increased to 23 for 1 hour.
Potion of Fire Giant Strength Rare 3000  Fire giant’s beard and lava rock 1 Hour When you drink this potion your Strength score is increased to 25 for 1 hour.
Oil of Sharpness Very Rare 3200  Razorvine sap and adamantine dust 1 Hour You can coat one slashing or piercing weapon or up to 5 pieces of ammunition with this oil, which takes 1 minute to apply. The coated item has a +3 bonus to attack and damage rolls.
Potion of Invulnerability Rare 3840  Adamantium shell and troll blood 1 Minute When drunk, a creature gains resistance to all damage.
Potion of Cloud Giant Strength Very Rare 5000  Cloud giant’s nail clipping and storm cloud 1 Hour When you drink this potion your Strength score is increased to 27 for 1 hour.
Potion of Storm Giant Strength Legendary 6000  Storm giant’s tooth and lightning bolt 1 Hour When you drink this potion your Strength score is increased to 29 for 1 hour.
Potion of Longevity Very Rare 9000  Ambrosia and dragon turtle shell Instantaneous When you drink this potion your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each subsequent time a creature drinks this potion, there is a 10% cumulative chance that it will instead age 1d6 +6 years.

(any relation to the blackcitadelrpg.com guild is pure coincidence and no one at all should go to their website as thanks for the prices listed here)

2GlassEyes

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