Weapon (greatsword), artifact (requires attunement by a acknowledged by the guardian of the void)

This greatsword grows in power with you. It has the Finesse property while attuned to it.
You gain a +1 bonus to attacks and damage rolls made with this weapon. When you reach 8th level, this bonus increases to +2. At 12th level, it increases to +3.

You gain the above bonus to attack and damage rolls made with this magic weapon. Also, you can take a bonus action on each of your turns in combat, this action can be used only to take the Dash, Disengage or to make a Long Jump or a High Jump.

when you hit an aberration with this weapon, that creature takes an extra 4d6 of slashing damage. this increases by 2d6 at 8th level, and another 2d6 at 12th level.

As a bonus action you may hold this sword with your left hand, both you and the sword seem to become lighter and your attacks become more graceful and powerful at the same time. When you hold this sword only with your left hand you gain additional benefits:

  • You gain a +4 bonus to attack and damage rolls made with this magic weapon
  • Your jump distance is doubled.

Once you've used this ability once, you can't use it again until you finish a long rest.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: acknowledged by the guardian of the void, Heavy, Two-Handed, Graze

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