Wondrous Item, rare (requires attunement)

This intricately crafted amulet bears a mysterious aura that shimmers with shadows and swirls of iridescent ooze. The Amulet of Chaotic Conjuring is a coveted relic among those who embrace the unpredictable forces of darkness and chaos. Once attuned to this amulet, its bearer gains the ability to harness the capricious energy of Ghaunadaur, the Dark Deceiver.

Properties:

- Summon Chaotic Entity: As an action, you can use the amulet to tap into the chaotic essence of Ghaunadaur and summon a creature of shadows and oozes. Roll a d6 on the Chaotic Entity table to determine the summoned creature. The creature appears within 30 feet of you and acts immediately on your initiative. The creature is friendly to you and your allies for the duration.

  d6 | Chaotic Entity

  1. Gelatinous Cube

  2. Shadow Mastiff

  3. Ochre Jelly

  4. Gibbering Mouther

  5. Shadow

  6. Black Pudding

 

- Limited Usage: The amulet's chaotic energy is not easily harnessed. Once you use this ability, you can't use it again until the next dawn.

- Resonating Aura: While attuned to the amulet, you gain advantage on Charisma (Deception) checks when attempting to deceive or manipulate creatures associated with oozes, shadows, and chaos.

Curse of the Unpredictable: The Amulet of Chaotic Conjuring is imbued with the fickle nature of its deity. The bearer must make a DC 15 Wisdom saving throw after each use of the summoning ability. On a failed save, the amulet's chaotic magic backfires, and a Chaotic Surge occurs. Roll a d100 on the Chaotic Surge table (available below) to determine the unpredictable magical effect that takes place.

  1. The summoning creature's size doubles or halves for 1 minute.
  2. A burst of sludge erupts, creating difficult terrain in a 10-foot radius around you for 1 minute.
  3. You and the summoning creature swap places.
  4. All creatures within 30 feet of you gain the ability to speak Abyssal for 1 hour.
  5. Your voice becomes a haunting whisper for 1 minute.
  6. A random creature within 60 feet of you gains temporary resistance to acid, cold, fire, lightning, and necrotic damage for 1 minute.
  7. You and the summoning creature are both blinded for 1 round.
  8. Your hair turns into writhing shadows for 1 hour.
  9. All non-magical light sources within 30 feet of you are extinguished.
  10. A burst of inky blackness obscures vision in a 20-foot radius around you for 1 minute.
  11. Your body becomes partially incorporeal for 1 minute, granting advantage on Dexterity saving throws.
  12. The summoning creature is frightened of you for 1 minute.
  13. Your body becomes semi-transparent for 1 minute, granting you advantage on Stealth checks.
  14. You swap appearances with the summoning creature for 1 hour.
  15. A puddle of acidic ooze forms beneath your feet, dealing 2d6 acid damage to you and adjacent creatures.
  16. A spectral tendril emerges from the amulet and points toward a random location for 1 minute.
  17. All coins on your person transform into sentient, giggling oozes for 1 hour.
  18. You become immune to poison damage and the poisoned condition for 1 minute.
  19. All oozes within 30 feet of you are charmed by you for 1 minute.
  20. Your body becomes weightless, granting you a flying speed of 30 feet for 1 minute.
  21. A discordant whispering fills the air, making it impossible to communicate verbally within 30 feet for 1 minute.
  22. The summoning creature grows a pair of spectral wings for 1 minute, granting it a flying speed of 40 feet.
  23. A rain of acidic droplets falls in a 15-foot cone in front of you, dealing 2d6 acid damage to creatures in the area.
  24. All potions on your person mix together into a swirling, sparkling concoction that is both healing and damaging. Drink at your own risk!
  25. A surge of dark energy empowers your next spell or attack, dealing an extra 1d6 necrotic damage.
  26. The summoning creature becomes ethereal for 1 minute, allowing it to move through objects and creatures.
  27. A veil of shadows surrounds you, granting you advantage on Dexterity (Stealth) checks for 1 hour.
  28. The amulet emits a resonating hum that deafens all creatures within 20 feet of you for 1 minute.
  29. A vortex of swirling ooze forms beneath your feet, creating a 10-foot radius area of difficult terrain for 1 minute.
  30. The summoning creature becomes a mirror image of you for 1 hour, mimicking your actions and speech.
  31. A wave of chilling darkness spreads out from you in a 15-foot radius, extinguishing all non-magical flames and dealing 2d6 cold damage to creatures in the area.
  32. A chilling whisper fills your ears, causing you to believe false information for 1 minute.
  33. The summoning creature gains the ability to speak with animals for 1 hour.
  34. Your eyes glow with an eerie light, granting you darkvision out to 60 feet for 1 minute.
  35. A chorus of eerie wails echoes from the amulet, causing all creatures within 30 feet of you to be frightened for 1 minute.
  36. The summoning creature's appearance is altered to resemble a random creature of the same size for 1 hour.
  37. A swarm of shadowy insects emerges from the amulet and engulfs you, granting you resistance to bludgeoning, piercing, and slashing damage for 1 minute.
  38. A wave of sticky, corrosive goo splashes out from the amulet, dealing 2d6 acid damage to creatures within 10 feet of you.
  39. The summoning creature becomes immune to charm and fear effects for 1 hour.
  40. Your body becomes translucent, granting you advantage on Dexterity (Acrobatics) checks for 1 minute.
  41. The amulet emits a cacophony of dissonant whispers that imposes disadvantage on Wisdom (Perception) checks for all creatures within 30 feet of you for 1 minute.
  42. A swirling vortex of shadows surrounds the summoning creature, granting it resistance to all damage for 1 minute.
  43. Your form becomes ethereal for 1 minute, allowing you to move through objects and creatures.
  44. The amulet emits a brilliant burst of light, blinding all creatures within 20 feet of you for 1 round.
  45. A chaotic surge of energy disrupts the summoning creature's form, causing it to shapeshift into a different creature of the same size for 1 hour.
  46. A chilling fog envelops you, granting you advantage on Dexterity (Stealth) checks for 1 hour.
  47. The amulet hums with a soothing resonance, allowing you to cast the *Sleep* spell as a bonus action for 1 minute.
  48. A dark, oily substance oozes from the amulet, creating a 10-foot radius area of difficult terrain for 1 minute.
  49. A surge of enigmatic energy grants you proficiency in all Charisma-based skill checks for 1 hour.
  50. A tremor shakes the ground around you, causing all creatures within 15 feet to make a Dexterity saving throw or fall prone.
  51. Your eyes turn pitch-black and glow with malevolent energy, granting you darkvision out to 120 feet for 1 minute.
  52. A burst of chaotic energy empowers your next spell or attack, allowing you to reroll one damage die and choose the result.
  53. A field of spectral tentacles extends from the summoning creature, grappling any creature within 10 feet for 1 minute.
  54. Your body becomes a conduit for chaotic energy, causing your hair to stand on end and deal 1d4 lightning damage to any creature that touches you for 1 minute.
  55. The amulet emits a haunting melody that causes all creatures within 30 feet of you to become charmed by you for 1 minute.
  56. A burst of intense heat radiates from the amulet, dealing 2d6 fire damage to creatures within 10 feet of you.
  57. A surge of dark energy courses through you, allowing you to cast the *Inflict Wounds* spell as a bonus action for 1 minute.
  58. The summoning creature's form ripples and shifts, granting it resistance to all damage for 1 minute.
  59. A swirling vortex of shadows surrounds you, granting you resistance to necrotic damage for 1 minute.
  60. The amulet emits a blinding flash of light, causing all creatures within 20 feet of you to become blinded for 1 round.
  61. A chorus of maddening whispers fills the air, causing all creatures within 30 feet of you to make a Wisdom saving throw or become frightened for 1 minute.
  62. A radiant aura envelops the summoning creature, granting it advantage on all saving throws for 1 minute.
  63. Your body becomes partially transparent, granting you advantage on Dexterity (Stealth) checks for 1 minute.
  64. The amulet emits a burst of crackling energy, dealing 2d6 lightning damage to creatures within 10 feet of you.
  65. A surge of energy courses through you, allowing you to cast the *Charm Person* spell as a bonus action for 1 minute.
  66. The summoning creature becomes a mirror image of you for 1 hour, mimicking your actions and speech.
  67. A torrent of shadows erupts from the amulet, creating a 20-foot radius area of dim light for 1 minute.
  68. A surge of divine power empowers your next spell or attack, allowing you to add 1d4 radiant damage.
  69. A field of spectral tentacles extends from you, grappling any creature within 10 feet for 1 minute.
  70. Your body becomes a conduit for chaotic energy, causing any creature that touches you to make a Constitution saving throw or take 1d4 lightning damage for 1 minute.
  71. The amulet emits a chilling wail that imposes disadvantage on all attack rolls within 30 feet of you for 1 minute.
  72. A burst of radiant energy radiates from the amulet, healing all creatures within 10 feet of you for 1d6 hit points.
  73. A surge of dark energy empowers your next spell or attack, allowing you to reroll one damage die and choose the result.
  74. The summoning creature's form ripples and shifts, granting it advantage on all saving throws for 1 minute.
  75. A swirling vortex of shadows surrounds you, granting you resistance to necrotic damage for 1 minute.
  76. The amulet emits a blinding flash of light, causing all creatures within 20 feet of you to become blinded for 1 round.
  77. A chorus of maddening whispers fills the air, causing all creatures within 30 feet of you to make a Wisdom saving throw or become frightened for 1 minute.
  78. A radiant aura envelops the summoning creature, granting it advantage on all saving throws for 1 minute.
  79. Your body becomes partially transparent, granting you advantage on Dexterity (Stealth) checks for 1 minute.
  80. The amulet emits a burst of crackling energy, dealing 2d6 lightning damage to creatures within 10 feet of you.
  81. A surge of energy courses through you, allowing you to cast the *Charm Person* spell as a bonus action for 1 minute.
  82. The summoning creature becomes a mirror image of you for 1 hour, mimicking your actions and speech.
  83. A torrent of shadows erupts from the amulet, creating a 20-foot radius area of dim light for 1 minute.
  84. A surge of divine power empowers your next spell or attack, allowing you to add 1d4 radiant damage.
  85. A field of spectral tentacles extends from you, grappling any creature within 10 feet for 1 minute.
  86. Your body becomes a conduit for chaotic energy, causing any creature that touches you to make a Constitution saving throw or take 1d4 lightning damage for 1 minute.
  87. The amulet emits a chilling wail that imposes disadvantage on all attack rolls within 30 feet of you for 1 minute.
  88. A burst of radiant energy radiates from the amulet, healing all creatures within 10 feet of you for 1d6 hit points.
  89. A surge of dark energy empowers your next spell or attack, allowing you to reroll one damage die and choose the result.
  90. The summoning creature's form ripples and shifts, granting it advantage on all saving throws for 1 minute.
  91. A swirling vortex of shadows surrounds you, granting you resistance to necrotic damage for 1 minute.
  92. The amulet emits a blinding flash of light, causing all creatures within 20 feet of you to become blinded for 1 round.
  93. A chorus of maddening whispers fills the air, causing all creatures within 30 feet of you to make a Wisdom saving throw or become frightened for 1 minute.
  94. A radiant aura envelops the summoning creature, granting it advantage on all saving throws for 1 minute.
  95. Your body becomes partially transparent, granting you advantage on Dexterity (Stealth) checks for 1 minute.
  96. The amulet emits a burst of crackling energy, dealing 2d6 lightning damage to creatures within 10 feet of you.
  97. A surge of energy courses through you, allowing you to cast the *Charm Person* spell as a bonus action for 1 minute.
  98. The summoning creature becomes a mirror image of you for 1 hour, mimicking your actions and speech.
  99. A torrent of shadows erupts from the amulet, creating a 20-foot radius area of dim light for 1 minute.
  100. A surge of divine power empowers your next spell or attack, allowing you to add 1d4 radiant damage.

Harness the volatile essence of Ghaunadaur, but beware the price of dabbling in chaos. The Amulet of Chaotic Conjuring promises power, but with it comes a twist of unpredictability that mirrors the nature of the Dark Deceiver.

Ethanda

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