Weapon (club), uncommon

This club has to ability to silence its target

  • On a hit, target must make a DC 15 Wisdom saving throw. If they fail to make the save, they are silenced for 1 minute (they can not speak, or utter sounds from their mouths). Only works on children, babies, teenagers, in a classroom setting, or at a library

  • Has 5 charges of the command spell, but only works with the words, sit, nap, and eat. 
  • regains 1d4 + 1 expended charges daily at dawn. If you expend its last charge, roll a d20. On a 1, the club disbands into ashes and is destroyed.

Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: A creature can attune to this item on a "short rest." , Control, Communication, Light, Slow

Item Tags: Control Communication

Dinder

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