Weapon (greataxe), very rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a Dragon with this weapon, it takes an additional 2d10 points of damage.

-Blizzard: Once per Short Rest, you can stomp the ground, kicking up icy winds in a 15ft. radius. All creatures in that radius must succeed on a DC 15 Constitution save or take Xd6 cold damage, and have their speed halved until the start of your next turn on a failed save, or half as much and not have their speed reduced on a success. (X=1/2 your player level or CR)

-Spells: As an action, you can cast one of the following spells, once per day each: Armor of Agathys at 3rd level, Wall of Ice

A symbol of Thrym, the Giant god of Frost and Strength.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Melee Weapon Attacks, Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

Marcus_Mario

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