Armor (studded leather), legendary

Can be any type of armour. AC is Base Armour + Any modifiers (e.g. dex) +5

When you take damage from a melee or ranged attack roll a D20. On a 10 or more the attacker must make a DC 17 dex Save or take D10+2 Piercing Damage (Halved on a successful save), this increases to D12+3 if attuned to this armour.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

MossSloth

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