Wondrous Item, artifact

The 5 Peels of power: At 1st Lvl you have the ability to only use 1 of the peels, but gain each peel per perspective level up to level 5.You roll a 1D10 for each peel you have unlocked and and gain the ability that follows below. You get 1 charge per peel per long rest or whole day (24hrs) whichever comes first. (1 charge at lvl 1 to lvl 2, then 2 charges from lvl 3 to lvl 4 and, 3 charges at lvl 5).

1)  Spectral Peel: The banana peel becomes semi-transparent, allowing the character to see through walls and obstacles as long as they hold the peel up to their eyes. They can move around but cannot take any other actions while using the peel's vision.

2) Haunting Melody: The character gains the ability to hum a haunting tune that echoes with ghostly harmonies. Any creature within 30 feet must succeed on a Wisdom saving throw or become charmed by the melody for 1 minute, dancing or moving rhythmically as if under the effects of a Tasha's Hideous Laughter spell.

3) Summon Banana Minion: Once per long rest, the character can use an action to plant the Banana Magnus in the ground. After a brief incantation, a small, animated banana minion emerges to aid the character. The minion has the stats of a low-level undead creature (such as a zombie or skeleton) and obeys the character's commands for 10 minutes. Afterward, it enrages and becomes hostile to everything nearest target is attacked.

4) Grasp of the Undying: When attuned to the Banana Magnus, you gain advantage on saving throws against being frightened. In addition, once per long rest, when you would be reduced to 0 hit points, you can use your reaction to instead be reduced to 1 hit point. If you use this ability, the Banana Magnus loses its magical properties until the next dawn.

5) Banana of the Damned: When fired, the Banana Magnus can explode on impact, releasing a burst of necrotic energy that damages and weakens creatures in the area. This explosion has a chance to temporarily afflict affected creatures with a minor curse, causing them to feel sluggish or clumsy for a short duration.

6) Animate Dead Fruit:Once per day, the Banana Magnus can be activated to cast the Animate Dead spell, but with a twist. Instead of raising humanoid creatures, it can reanimate small fruit or vegetable matter to serve as loyal, albeit quirky, minions. These animated fruits have limited abilities and function as a distraction or source of amusement more than serious combatants.

7) Necromancer's Insight: When held, the Banana Magnus grants the user insights into necromantic magic, providing advantage on Intelligence (Arcana) checks related to undead, necromancy spells, and magical rituals. Passive buff.

8) Life Drain: Once per short rest, the user can use the Banana Magnus to drain a small amount of life force from a target, healing chosen target in the process. 2d6 take higher number.

9) Skeletaste: The character's taste buds temporarily transform. They can now taste the residual emotions and memories of creatures who have passed away by licking objects. This can provide them with hints or clues about the history of the area.

10)  Banana Boom: After the character cast Banana Magnus, there's a small chance that a harmless but noisy banana explosion occurs, causing everyone nearby to be temporarily covered in banana mush. Can occur during combat does not hurt banana. If this is landed on it happens IMMEDIATLEY and uses ALL charges for that peel for the day.

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/29/2023 2:08:46 AM
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RLD9996

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