This weapon once belong to the legendary Drow Swashbuckler Jarlaxle, who is renowned for possessing more magical items than one could ever dream of losing. He often switches weapons out depending on the job he takes and who he anticipates on combating. In a job that involved Jarlaxle teaming up with Artemis Entreri to help find, capture, and fight against the legendary Drow Ranger Drizzt Do'Urden, Jarlaxle requested this rapier be made to made to allow him to ambush Drizzt before the Ranger could use his famous speed in retaliation.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Eager You gain a 1d4 bonus on your initiative rolls.
En Garde! When you wield this weapon and don't have another weapon or shield in your other hand, you gain +2 to damage rolls and +1 to your Armor class
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Vex
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