Potion, very rare
After sitting and brewing in an ancient mana mine this health potion has become imbued with magical properties other than healing. With a shifting green shaded liquid the person who drinks this must use 1 charge and make a d100 roll.
1-25: Take 3d12 acid damage
26-50:Gain 3d12 Hit Points
51-75: Gain advantage on the next 3 save/check/attack rolls
76-100: Gain dragon Breath spell with acid damage.
Notes: Damage: Acid, Bonus: Hit Points
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