You have a +1 bonus to attack and damage rolls made with this magic weapon. On a hit, this weapon deals an additional 1d4 points of acid damage.
You gain the ability to cast the cantrip, shape water, at will, but only on acid.
This weapon has one charge. You may use an action to expend it, expelling a 15 ft cone of acid, forcing any creature caught in the area to make a constitution saving throw. The DC of the saving throw is 10 + your proficiency bonus. On a failed save, a creature takes your proficiency bonus amount of d6's of acid damage. On a failed save, creatures still take half damage.
Proficiency with a Trident allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage: Acid, Damage, Combat, Thrown, Versatile, Topple
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