This blade seems to thrum with gravitational power.
Whenever you finish a long rest while attuned to this weapon, a thick coating of rock, stones, dust, and other debris coat this blade, causing it to deal bludgeoning damage instead of slashing damage.
Astrogenesis. As an action, you can cause the rocky coating of the blade to coalesce into a 5 ft. diameter asteroid, which floats in an unoccupied space within 5 ft. of you. The asteroid has AC 5, 50 hit points, and immunity to poison and psychic damage. While this asteroid is present, you can use a bonus action to cause the asteroid to fly up to 30 ft. to a space you can see within range. If you ram the asteroid into a creature, that creature must make a DC 15 Dexterity saving throw, taking 2d6 bludgeoning damage on a failure. If the creature fails its saving throw, the asteroid takes the same amount of damage the creature takes. If the asteroid is reduced to 0 hit points, it crumbles and falls apart.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Damage: Bludgeoning, Summoning, Damage, Utility, Combat, Heavy, Two-Handed, Graze
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