Weapon (longsword), artifact (requires attunement by a The Weapon can only be attuned too, by Zerias 1 True Vessel.)

Astalar is the realm, The Lady Of The Night & Mother Of Stars.. Zeria dwindles, her domain over the cosmos is vast and in her time has bestowed many a gift upon her Followers across the realm. In Myrcia, there are few who follow her tied to her stars like champions, embed with the powers of Astalar, they belong to the circle of stars.

She grants Magical aptitude to the very rocks and energy's that flow through her realm to Wizards and Sorcerers & her champions dawn her sigil whether that be a Pendant, necklace or even ink filled tattoos.

In her time, the Goddess has only ever made 1 Artifact, for her True Vessel.. to take over Margots realm Of Sol. The artifact itself "The Edge Of Astalar" is a magical thing, for its said to take the form of her vessels favourite weapon type and will remain as such till the end of time. It could be a Longsword, swift and vertious. An Axe a tool both for building or destruction. maybe even a pistol, or a mighty war bow.

When welding this weapon, the vessel gains a +3 to hit using a base attack of [3D8] & can also add an extra [1D12 Of Force Damage], [1D12 Of Fire Damage] & [1D12 Of Radiant Damage] (1 extra damage, per attack, NOT ALL 3) The Vessel also can Choose to negate what could be FATAL attack [Once Per Long Rest] As the weapon will absorb it instead, a feature to the weapon known as Void Swallow. [If Magical the weapon will absorb the Magical attack, any physical the weapon grants back the life took]

Finally [Once Per Long Rest] the Vessel can use teleport to close the distance or retreat from an attacker, when welding the weapon.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Fire, Damage: Force, Damage: Radiant, As Void Swallow is a homebrew spell (the spell listed on the weapon is absorb elements), The Weapon can only be attuned too, by Zerias 1 True Vessel., Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

ALevel1Wizard

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