Weapon (longsword), artifact (requires attunement by a good aligned Paladin, Fighter, Cleric, Barbarian (Zealot))

You gain a +4 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.

While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin or cleric class, the radius of the aura increases to 30 feet. 

Aura Enhancement: When attuned to this weapon, the user gains an Aura of Protection, as detailed in the Paladin section of the Player's Handbook. If a paladin is attuned to this weapon, the paladin's aura's are expanded by 20ft. 

Queen's Grace: When attuned to this weapon, the user gains 35 points of the Lay on Hands ability.

 A silver longsword with a thin, upswept guard and white wrap. The blade glows a faint golden light. This sword was granted to an Arcadian Knight by Queen Lorhen II, who were having an affair with one another. It was lost along with the knight’s life during Midir’s attack on the old capital of Arcadia, Olista. 

 

 

 

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, , good aligned Paladin, Fighter, Cleric, Barbarian (Zealot), Damage, Combat, Warding, Versatile, Sap

Item Tags: Damage Combat Warding

BomblessDodongo

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