Weapon (longbow), artifact (requires attunement by a Requires attunement, when attuned to this weapon the user hears taunting whispers while using this weapon)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Attacks with this weapon deal an extra 1d6 poison damage on a hit.

When you roll a natural 20 on an attack roll made with this weapon you heal half of the damage you dealt.

Once per day, when you hit a creature with this weapon. You may force it to make a DC 16 constitution saving throw or be blinded and vulnarable to all damage until the end of your next turn.

While attuned to this weapon you take 1d6 poison damage when you roll a natural 1 on any ability check, saving throw or attack roll. This damage treats poison immunity as poison resistance.

 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Poison, Requires attunement, when attuned to this weapon the user hears taunting whispers while using this weapon, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Combat

Slumpwump

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