This prosthetic hand is made of treated wood with steel joints and arcane symbols decorating its surface. A creature missing a hand can attach this prosthetic to their stump and attune to it as an action. While attuned the hand shifts to match the size and form of the hand it replaces.
This hand counts as an arcane focus and can be used for somatic components even when it is holding something. Also when you make an ability check that involves using the hand such as slight of hand, pushing, or pulling, you can use your Intelligence, Wisdom, or Charisma in place of you Strength or Dexterity.
While attuned to the hand you know the following spells and can cast them without any components: Mage Hand, Shocking Grasp, Burning Hands, Knock, Arcane Hand,
If you aren't able to cast spells you have +7 to hit with spell attacks and a DC of 16 for spell saves. You can use spell slots to cast these spells, and can cast each of the spells once per day without using a spell slot.
Notes: Creation, Damage, Control, Handwear
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