Weapon (longsword), very rare

You gain a +3 bonus to attack and damage rolls made with this magic weapon.

When you hit a dragon with this weapon, the dragon takes an extra 9d6 points of slashing damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.

Whenever you roll a 20 on your attack roll with this weapon, each creature of your choice within 10 feet of the target takes 15 points of poison damage, those targets must then succeed a DC 18 Constitution save or become Poisoned for the next minute.

On a hit, this weapon deals an extra 3d6 poison damage, the target of the strike must succeed a DC 18 Constitution save or become Poisoned for the next minute.

As an action, you can unleash a 60-foot cone of destructive poisonous wind from the weapon. Each creature in that area must make a DC 18 Dexterity saving throw, taking 9d6 Poison damage and become Poisoned for the next minute on a failed save, or half as much damage and not become Poisoned on a successful one. Once this action is used, it can’t be used again until the next dawn.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Additional, Damage: Poison, Poisoned, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

Zika_Kai

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