This magical shield was the result of the 13th attempt to make a melee and ranged variant to the Arrow-Catching Shield. It was somewhat successful though it was not a perfect result.
While attuned to this shield, you can use a reaction when an ally would be hit by an attack to teleport into the way of the attack and become the target. You automatically take the damage in place of your ally.
Curse. Every time you use this reaction, the DM rolls a d20 before dealing damage. If the roll is less than or equal to the number of times you have used the reaction, you become vulnerable to the damage received from the attack. The count resets at dawn.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
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