While attuned to this crossbow, your attack against a celestial using this weapon is made with advantage.
Celestial Harvest: Once per turn, when you slay a creature of size Small or larger, you can use your reaction to consecrate the creature's remains in a burst of radiant flame, turning it into white ashes. Doing so imbues the crossbow with the creature's life force, granting it 1d4+1 charges. The crossbow can hold a maximum of 20 charges.
Healing Bolt: When you make an attack with this weapon, you can choose to expend one charge to imbue the bolt with celestial energy. On a hit, the bolt deals no damage and instead heals the target for 1d6 hit points, and the target is engulfed in a soothing light giving any hostile creature a disadvantage on the attack made against the creature until the end of its next turn. The healing effect of this weapon cannot increase a creature's hit points beyond half of its maximum hit points.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Ammunition, Loading, Range, Two-Handed, Slow
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