Armor (shield), unknown rarity

When a hostile spell targets you, you can use your reaction to raise your shield if you are wearing it and absorb the Spell into the Bark. 

It can hold a spell up to 5th level for one hour. If it isn't used until then, it dissipates. 

The spell stored in the bark when used, uses a set Spell Save (15), and attack modifier (+5)

The Bark can only ever store one spell at a time.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

SunOfIcarus

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