Wondrous Item, artifact

Arthur's Boots, Noble Stride (Enhanced)

Artifact (Boots)

Arthur's Boots, now in their enhanced form, are the embodiment of unparalleled gallantry and virtue. Forged in the heart of a celestial forge and infused with the might of legends, these boots are a beacon of nobility and heroism.

 

Properties:

- While wearing Arthur's Boots, your movement speed increases by 20 feet.

- You can move across difficult terrain without penalty, and you can walk on water as if it were solid ground.

- The wearer of these boots has advantage on saving throws against being restrained or grappled.

 

Knight's Leap:

Arthur's Boots have 5 charges. As a bonus action, you can expend 1 charge to make a high-powered jump. You can jump up to 100 feet horizontally or 50 feet vertically without needing a running start. The boots regain expended charges daily at dawn.

 

Noble Resilience:

While wearing Arthur's Boots, you gain resistance to poison, necrotic, and radiant damage.

 

Legendary Actions (1/Day):

 

1. Noble Dash: As a bonus action, you can invoke the Noble Dash. For 1 minute, your movement speed is doubled, and you can move through other creatures and objects as if they were difficult terrain. Once this effect ends, Arthur's Boots cannot use this legendary action again until the next dawn.

 

2. Celestial Beacon: As a bonus action, you can emanate a radiant aura of protection. For 1 minute, you and all friendly creatures within 30 feet of you gain the following benefits:

   - Resistance to all damage types.

   - Advantage on all saving throws.

   - Enemies that start their turn within the aura must make a DC 18 Wisdom saving throw or be frightened for the duration. They can repeat the save at the end of each of their turns to end the effect. Once this effect ends, Arthur's Boots cannot use this legendary action again until the next dawn.

 

Once Per Campaign Abilities (Enhanced):

 

1. Sovereign's Stride (Enhanced): Once per campaign, in a time of dire need, you can activate Sovereign's Stride. As an action, you tap into the full power of Arthur's Boots, granting you extraordinary abilities for the next 24 hours:

   - You gain the ability to fly at a speed of 60 feet.

   - You become immune to all forms of movement impairments, including being restrained, paralyzed, or petrified.

   - You radiate an aura of inspiration, giving all friendly creatures within 60 feet of you advantage on attack rolls and saving throws. This aura lasts until the ability ends.

   - After using this ability, Arthur's Boots lose their legendary properties, becoming a testament to the ruler's sacrifice.

 

2. Liberator's Tread (Enhanced): Arthur's Boots resonate with your unwavering sense of justice. Once per campaign, you can invoke Liberator's Tread. For the next 24 hours, you gain the following benefits:

   - You have advantage on all Charisma-based checks.

   - You can use your reaction to grant a creature within 60 feet of you advantage on a saving throw. You can use this ability a number of times equal to your Charisma modifier (minimum of 1).

 

Cursed Burden (Enhanced):

The enhanced Arthur's Boots demand even greater adherence to principles of honor and heroism. Those who wear these boots must exemplify the highest standards of nobility and justice or face more severe consequences and challenges tied to their moral integrity.

Notes: Bonus: Speed

Frosty04

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