Weapon (club), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This club carved in the shape of a fish appears at first to be a simple magic club with the +1 property. Upon swinging this club it turns into a freshly caught fish of a random type and back into a club at the end of the swing. Any hit made with Acme's ever fresh fish causes the target to smell of not so fresh fish for 1d4+1days. No amount of scrubbing or washing will cover or remove the smell and nothing short of a remove curse will cause it to dissipate before the time expires.

The end of the handle of the club is marked with the slogan "Acme Caster makes everything" around the relief of a gnome woman.

Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage, Combat, Light, Slow

Item Tags: Damage Combat

Sirhouse

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