Weapon (warhammer), rare (requires attunement)

This magic hammer's head is fashioned from a Tailspin from an Amethyst dragon. When you hit with an attack roll using this hammer, the target takes an extra 1d10 Force damage.

The hammer has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the hammer, you can expend 1 charge to regain a number of hit points equal to the extra force damage the hammer dealt.

While you’re holding the hammer, you can use a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet, to cause it to shed dim light in a 10-foot radius, or to douse the light.

Proficiency with a hammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.

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Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Damage: Force, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

Onebustednut05

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