You gain a +3 bonus to attack and damage rolls made with this magic weapon.
When you hit with an attack using this magic sword, the target takes an extra 1d6 acid OR necrotic(your choice) damage. In addition, when you make a melee weapon attack against a creature, they must make a strength saving throw or become grappled by you. The creature can repeat this saving throw on each of its turns. A creature grappled by this weapon also takes 1d6 acid OR necrotic damage each time it fails the strength saving throw.
You may also use this weapon to make a ranged weapon attack at a creature within 30 ft.. Make a ranged weapon attack, on a hit the creature is pulled 5 ft. towards you and takes 1d6 + 3 acid damage.
Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon is sharper than steel and yet duller than a block of wood. Red veins and fleshy meat appears to be infinitely crawling up the blade of this weapon. On the handle are twenty-five gold and adamantine rings welded together, forming the handle itself and protecting your hand from the acidic flesh that is the weapon. The tip of the blade can open up, revealing a toothy maw which spits acid. The blood in the veins, when broken, spill acidic blood.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Finesse, Light, Vex
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