Weapon (blowgun), uncommon (requires attunement)

This magical blowgun looks to be made from a thin branch of wood, with one end occasionally dripping a dark green substance.

It requires no ammunition, does not have the loading property and adds an additional 1d10 poison damage on hit.

Once per day you may cast the Color Spray spell with this item ignoring components. Once this property is used it can't be used again until you finish a long rest.

Proficiency with a Blowgun allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Poison, Ignore Weapon Property: Loading, Ammunition, Loading, Range, Vex

Kaleb_Bartlett

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