Weapon wielded by Kingston, the blade is made of a black almost platinum like material. Blood red crystals are held within the blade, runes of draconic background etched within it.
Upon touching this blade you must make a WIS saving throw (DC: 14) Upon failure the blade is now forever bound to you. You cannot get rid of this blade normally, the only way to do so is to destroy the crystal within the blade.
+4 to hit.
On hit you deal 2d8 + Dex slashing damage. The creature hit must make a constitution saving throw (DC: 8). On failure they take an extra 2d12 piercing damage and are inflicted with bleed.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Melee Weapon Attack: Piercing, Heavy, Two-Handed, Graze
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